Giuseppe Nelva
Besides stability and performance optimizations, we also get several balance changes to the campaign. Prominently, certain aspects of the campaign certainly applied a lot of negative modifiers to factions fighting against the spread of chaos, and the update changes that pretty radically. Below you can check out a trailer, on top of a list of major changes. Do keep in mind that the video includes a major spoiler for the end of the campaign, so you should likely skip it if you haven’t finished it yet.

Numerous crash fixes and performance optimizationsA major overhaul of the Realm of Chaos mechanicsA much-anticipated fix for a bugged interaction between the Everlasting Gift tech and Gift of Slaneesh upgradeA fix to ensure that Supply Lines values update properly when disbanding a LordFixes for numerous issues blocking players from completing the PrologueA one-on-one training montage to bulk up The Daemon Prince (aka “Daniel”)Major adjustments to the Daemons of Chaos Gifts and Gift SetsThe first improvements to unit responsiveness (with more coming later)Units must now brace against a charging attacker for Charge Reflection to take effectBalance updates for most factions and several faction-specific unitsTwo returning Domination battlefields: Arnheim and Battle for ItzaMajor updates to the Domination multiplayer mode: including larger starting armies and an update to supply mechanics…and much more!

You can find the full patch notes here, but keep in mind that the major spoiler mentioned above is also listed at the link. Total War: Warhammer III is currently available exclusively for PC and you can read our review.

Total War  Warhammer III Update 1 1 Makes The Campaign a Bit Less Chaotic - 19